Aneurin (Nye) Warburton

Educator / Creative Technologist / Animator / Game Developer

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“I teach artists to build for what’s coming.”

I lead the Interactive Design & Game Development department at Savannah College of Art and Design (SCAD) as Chair. My mission is to prepare students for competitive careers in gaming and interactive media – with an eye towards AI workflows, networked production and immersive technologies.

I have over 20 years of experience across animated films, TV commercials, and video games. Past credits include Monster House, Avengers, Oblivion, and Men in Black III. As a contractor and entrepreneur, I have built apps, virtual reality, and gamified software experiences.

Now I focus on educating and mentoring the next generation of digital artists, designers and game developers. As Chair, I work to establish partnerships with top companies to advance our curriculum and research. As a technical artist, I spend time researching and cultivating the real-time workflows for the deployment of student games and interactive experiences. As a thinker, I write and speak to imagine the art of tomorrow.

I collaborate with anyone eager to push boundaries. My interests span many intersections of technology and creativity – like games, comics, animation, AI, web3, comedy, philosophy and storytelling.


Education

2004MFA / Computer ArtAcademy of Art University, San Francisco, CA
1997BFA / Fine ArtUniversity of Pennsylvania, Philadelphia, PA

Professional Experience

Current

2022 – presentChair, ITGM, Interactive Design and Game Development, School of Digital Media, Savannah College of Art and DesignEducational Strategist, Creative Catalyst and Manager for SCAD’s ITGM BA, BFA, MA and MFA Game Development Programs
2020 – 2022Associate Chair, Interactive Design and Game Development, School of Digital Media, Savannah College of Art and DesignEducational Strategist and Manager for
SCAD’s ITGM BA, BFA, MA and MFA Game Development Programs
2019 – 2022Animation Technologist / Blockchain Game System Researcher, Box Rocket StudioResearching decentralized peer to peer production for creative animation work on the Solana Blockchain.
2013 –Computer Graphics ConsultantExpert in computer graphics, game development, real time animation and pipeline.

Stand Alone Lectures

Spring 2024Disruptions in Gaming: The Rapid Acceleration of Technology and the effect on Game Network Economics (a guess!)Savannah College of Art and Design, Foundational Classes Workshop, Savannah, GA
Fall 2022AI Implications: A primer in AI for Computer Graphics Artists and EducatorsSavannah College of Art and Design, Not-Too-Far-Away Day, Workshop, Savannah, GA
Spring 2022Blockchains and Trust: An Intro to Smart Contracts and Decentralized NetworksSavannah College of Art and Design, The NFT Series, Scad Extra Workshop, Savannah, GA
Winter 2022Previsualization: History, Practice and EvolutionSavannah College of Art and Design, Scad Extra Workshop, Savannah, GA
Winter 2021Introduction to Machine Learning for ArtistsSavannah College of Art and Design, Scad Extra Workshop, Savannah, GA

SCAD ITGM / GAME – Classes

Fall 2023Game Pro Production (Grad Level)Savannah College of Art and Design, School of Digital Media, GAME, Savannah, GA
Spring 2022Interactive and Game Portfolio 01Savannah College of Art and Design, School of Digital Media, ITGM, Savannah, GA
Winter 2022, Fall 2023 and Winter 2024Game Engine Pipeline (Grad Level)Savannah College of Art and Design, School of Digital Media, ITGM, Savannah, GA
Winter 2022Interactive PortfolioSavannah College of Art and Design, School of Digital Media, ITGM, Savannah, GA
Fall 2021Interactive PortfolioSavannah College of Art and Design, School of Digital Media, ITGM, Savannah, GA
Fall 2021Volvo
SCAD Pro
Savannah College of Art and Design, SCAD Pro, Savannah, GA
Fall 2021, Spring 2024Animation for GamesSavannah College of Art and Design, School of Digital Media, ITGM, Savannah, GA
Spring 2021Animation for GamesSavannah College of Art and Design, School of Digital Media, ITGM, Savannah, GA
Spring 2021Delta Tech Ops
SCAD Pro
Savannah College of Art and Design, SCAD Pro, Savannah, GA
Winter 2021Animation for GamesSavannah College of Art and Design, School of Digital Media, ITGM, Savannah, GA
Winter 2021Core Tech for GamesSavannah College of Art and Design, School of Digital Media, ITGM, Savannah, GA
Fall 2020Animation for GamesSavannah College of Art and Design, School of Digital Media, ITGM, Savannah, GA
Fall 2020Core Art for GamesSavannah College of Art and Design, School of Digital Media, ITGM, Savannah, GA

Other Teaching

2012 – 2014Previsualization, Animation and Game Design InstructorThe Art Institute, Santa Monica, CA
1999 – 2000Animation InstructorSchool of Visual Arts, New York, NY

Stand-Alone Lectures

2015Entrepreneurship and IoTBoston University, MA
2015Animation and TechnologyAcademy of Art, San Francisco, CA
2015Animation and TechnologyCogswell College, Palo Alto, CA

Animation Direction and Development

2018Aatma Studio Rebrand / RelaunchAatma Studio, San Francisco, CA
2014Mitsubishi iJet Sword PaperAnimus Studios, Providence, RI
2013Get Wild – Short FilmWildlife.LA, Los Angeles, CA
2010MadHouse – Short SeriesFox Inkubation Development, Los Angeles, CA
2008Benny: Escaped ConvictAtom.com / Comedy Central, Los Angeles, CA
2008Magnetism – Thesis FilmAcademy of Art University, San Francisco, CA
1999Jerry and the Box of CerealNyeWarburton.com, Seattle, WA

Game Design, Direction and Development

2017Live Stream Game Show PrototypeSony Television Games, Los Angeles, CA
2016Way of the Bow / PulseCatBloopco Inc., Los Angeles, CA
2015Playwell Prototype – HTML5Playwell, Los Angeles, CA
2015Stanley Kickback – HTML5NyeWarburton.com, Los Angeles, CA
2014Flyer Prototype – Unreal EngineLimbX LLC., Los Angeles, CA
2013Word Eater – iOSFabric Interactive, Los Angeles, CA
2012Commander Cluck – iOS GameNyeWarburton.com, Los Angeles, CA

Professional Computer Graphics and Animation Activity

2018Senior Previsualization Artist, Star Trek Discovery, CBSPixomondo, Los Angeles, CA
2017Lead Previsualization Artist, Future FuturePixomondo, Los Angeles, CA
2017Previsualization/Layout Supervisor, SkyhunterPixomondo, Los Angeles, CA
2014Animator, Nagano, MicrosoftDigital Domain, Los Angeles, CA
2014Senior Previsualization Artist, Oblivion, Universal PicturesThe Third Floor Inc., Los Angeles, CA
2014Senior Previsualization Artist, X-Men: Days of Future Past, Fox FeaturesThe Third Floor Inc., Los Angeles, CA
2014Senior Previsualization Artist, Godzilla, Legendary/Warner BrothersThe Third Floor Inc., Los Angeles, CA
2013Previsualization Artist, Mad Max Game Launch TrailerDigital Domain Commercials, Los Angeles, CA
2013Animator/Previsualization Artist, Malificent, DisneyDigital Domain, Los Angeles, CA
2013Senior Previsualization Artist, 300: Rise of an Empire, Warner BrothersThe Third Floor Inc., Los Angeles, CA
2013Post-Visualization Artist, Robosabient: Rebooted, MarvelThe Third Floor Inc., Los Angeles, CA
2013Senior Previsualization Artist, Jack the Giant Slayer, Legendary / Warner BrothersThe Third Floor Inc., Los Angeles, CA
2012Previsualization Artist, NBA2K13, 2K GamesDigital Domain Commercials, Los Angeles, CA
2012Senior Previsualization Artist, Oz the Great and Powerful, DisneyThe Third Floor Inc., Los Angeles, CA
2012Senior Previsualization Artist, Men in Black III, Sony PicturesThe Third Floor Inc., Queens, NY
2011Senior Previsualization Artist, The Avengers, MarvelThe Third Floor Inc., Los Angeles, CA
2011Senior Previsualization Artist, Battleship, Universal / HasbroThe Third Floor Inc., Los Angeles, CA
2010Senior Previsualization Artist, Lost Planet 2, CapcomThe Third Floor Inc., Los Angeles, CA
2010Senior Previsualization Artist, Thor, MarvelThe Third Floor Inc., Los Angeles, CA
2010Senior Previsualization Artist, Cats & Dogs 2: The Revenge of Kitty Galore, Universal StudiosProof Inc., Los Angeles, CA
2010Senior Previsualization Artist, The Losers, Warner BrothersProof Inc., Los Angeles, CA
2009Senior Previsualization Artist, The Tooth Fairy, Fox FeaturesFox Cinedev, Los Angeles, CA
2007 – 2008Senior Previsualization Artist, X-Men Origins: Wolverine, Fox FeaturesFox Cinedev, Los Angeles, CA
2007Animator, Empire Earth III, SierraBlur Studio, Los Angeles, CA
2007Animator, Dumbo – Disney Consumer ProductsBlur Studio, Los Angeles, CA
2007Animator, Niagara’s Furry, Niagara Falls TourismBlur Studio, Los Angeles, CA
2006Animator, Monster’s Inc. Laugh Floor, Disney Imagineering3D Site, Topanga, CA
2005 – 2006Animator, Monster House, Columbia PicturesSony Imageworks, Los Angeles, CA
2004Animator, Untitled James Bond Video GameElectronic Arts, Redwood Shores, CA
2004Animator, The Lord of the Rings: The Third AgeElectronic Arts, Redwood Shores, CA
2004Animator, Urbz, Sims in the CityElectronic Arts, Redwood Shores, CA
2000 – 2001Digital Artist / Compositor, Celebrity Death MatchMTV Animation, New York, NY
2000After Effects Animator, MTV Animation DevelopmentMTV Animation, New York, NY
2000Effects Artist, The Code – Independent FeatureNew York, NY
1998 – 1999Motion Graphics Artist, WNAC Fox Providence TelevisionProvidence, RI

Comic Writing and Development

2008 –Nyetoon, Comic BlogLos Angeles, CA
2011The Sanity Index, Comic BlogLos Angeles, CA
2012The Interndimensional Adventures of Floyd and Norm, Comic SeriesLos Angeles, CA

Awards

2004Magnetism, 1st Place Animation, Spring ShowAcademy of Art University, 2004
2004Magnetism, Best of Show, KidsEye FestivalProvidence, RI

Coursework

1995Fine Arts / Photography / HistoryTemple University, Rome, Italy
2003Richard Williams Animation Master ClassViborg, Denmark
1998CGI / Maya TrainingMesmer Animation Labs, Seattle, WA
2006Screen WritingUniversity of California, Los Angeles, CA

Other Activity

1997 – 1998Improvisational Comedian, PolywumpusPhiladelphia, PA
1995 – 1997Improvisational Comedian, Without a NetUniversity of Pennsylvania, , Philadelphia, PA
2001 – 2002Improvisational Comedian, Platypus JonesSan Francisco, CA
1996Cartoonist, 34th Street MagazineUniversity of Pennsylvania, Philadelphia, PA
1986 – 1989Actor, The Rhode Island Shakespeare TheaterNewport, RI