Previsualization 2008 - 2013
I worked as a previsualization artist (which is a bit like a 3D storyboard artist) for a number of big budget feature films, game cinematics and commercials. I composed shots and did temporary animation to work out the pacing and feel of the shots. On large shows, many people work on these shots and it becomes a collaborative process. The reel above shows the final clips after many hours of labor.
Reel Breakdown
Final shots from the following films:
- XMen Origins Wolverine, Fox Features, Fox Cinedev
- Cats and Dogs 2, Universal Pictures, The Third Floor
- Thor, Marvel Studios, The Third Floor
- Battleship, Universal Studios, The Third Floor
- Avengers, Marvel Studios, The Third Floor
- Men in Black III, Sony, The Third Floor
- Oblivion, Universal, The Third Floor
- NBA2K13 Commercial, Digital Domain/Mothership
- Mad Max Game Teaser, Digital Domain/Mothership